Monday, January 29, 2018

Betting: January 30th (LCK)

LCK January 30th Schedule (Week 3 Day 1):

MVP (+347, +1.5 @ +128, M1 +239, M2 +239, M3 +239)
@ (Over/Under 36:00, Kill Total 18.5)
KSV eSports (-556, -1.5 @ -175, M1 -357, M2 -357, M3 -357)

Kongdoo Monster (+131, +1.5 @ -250, M1 +110, M2 +111, M3 +111)
@ (Over/Under 36:00, Kill Total 18.5)
Jin Air (-175,  -1.5 @ +175, M1 -152, M2 -149, M3 -149)


Moneyline: KSV eSports -556  (6 units)

Moneyline: KSV eSports -1.5 @ -175 (2 units)

I actually don't think Kongdoo's players are that much worse than Jin Air's but that KSV series easily could have turned into a game two win into a game three win instead of the flukey outplays that were strung together. For what it's worth I do think MVP are a cut lower than Kongdoo and BBQ and Rox but I would have guessed otherwise at the end of last year so who knows maybe MVP can recreate some of the magic but I doubt it. KSV just got embarassed and they're going to be on an absolute war path here. I feel kind of bad for MVP who could have maybe pulled an upset based on the classic "let down game" scenario but not after that loss this weekend. 

Result: WIN (+7.08 units)

Result: WIN (+3.14 units), Game one was a 28 minute dismantling but game two KSV were actually down kills 9 to 6 but were really in no threat of losing the game with a fed Trist and farmed Azir + frontline.


Moneyline: Jin Air Green Wings -175 (2 units)

Kongdoo showed the ability to play up tempo and dive focused against KSV in game one. When given the tools with the Galio + Jarvan + Vladimir combo they absolutely decimated. Game two was a loss until a couple of unbelievable plays by Edge on Zoe and Ssol on Ezreal. I think a team that wants to play for late game, similar to KSV by the way, could learn a lot by that upset victory and simply ban out or prepare for this strategy. So yes, Kongdoo look good but I do think the game two victory was a bit flukey in that it took some unbelievable plays to swing it and you can't count on that happening every week. I like Jin Air for a couple units here. They are coming off a tough loss of their own against BBQ but are also benefitting from something else that I think is worth mentioning. Unless something comes up, Patch 8.2 will be in tomorrow and while I expect it to slightly increase the tempo of games over time I don't think it will on the first day when teams are effectively playing with just scrim data. Usually it takes a few days of professional matches before teams really start adapting so this works in Jin Air's favor in two ways. First, Kongdoo and Jin Air both haven't had as much time as some other teams as they both played Saturday and Sunday so they'll likely both be playing similarly to how they were last week. Second, Jin Air's slow and steady style will still be the default "most effective" way to play until teams figure out all the nuances of this patch. For what it's worth I do think these teams are relatively closely matched but Jin Air is just slightly better. They also have the X-factor player in the matchup in Teddy. 

Result: WIN (+3.14 units), Snap back to reality ... jeez Jin Air stomped these games despite it taking forever, in typical Jin Air fashion. By game two they were playing with their food.

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