Sunday, June 2, 2013

Introduction to Contribution Statistics

Intro to Contribution Statistics
What and Why?:

                The idea behind contribution statistics is to calculate how much I am contributing, negatively or positively to my team. Why would I want to know something like this? Simply because I like to know that whether I'm a burden to my team or the shining beacon of solo queue light here to save the day!                

The System:

                The system for this is much simpler. I use the following formula to calculate a percentage that measures my kills, deaths, and assist, contributions to my team.

                Positive Contribution: (My kills + my assists) / (team kills + team assists) = %
                Negative Contribution: (My deaths) / (Team deaths) = %
                Total Contribution: Positive Contribution - Negative Contribution = %

                There are other factors to how much I have contributed, such things like towers taken, wards destroyed, maybe keeping timers for my team. You can't measure everything but this gives you a general idea of how you are contributing at least from the results.

                Recently I've been tracking the percentage of damage done to champions in every single game but I have yet to find a way to appropriately apply the number to anything other than standing for what it is. I may combine the Contribution % and increase it by the % of damage done or something along those lines to get a more accurate portrayal of what I am contributing to my team.

Until next time. Rock on everybody and thanks for reading! Check the stream out!

-Gelati

Statistics for May 2013

May 2013
**As usual bolded numbers are ones I found interesting for some reason or another**
Highest Placement: Plat V (56 lp)     Lowest Placement : Gold I (6 lp)
Win - Loss: 39 - 27
Kills/Deaths/Assists (avg): 304 / 325 / 652 (4.66 / 4.9 / 9.9) makes a 2.97:1 Ratio
Team K/D/A (avg):  1754 / 1531 / 3128  (26.6 / 23.2 / 47.4)
Longest Winning Streak8 (included 14-3 run)      Longest Losing Streak: 7
Largest LP Gain/Lost (single game): +27 / -19
Highest Kills/Deaths/Assists (high in each taken from all games): 13 / 12 / 27
Highest Single Game CS: 277
Combat Grades:
            Lane Effectiveness Avg (scale of -2 to +2): -0.045
            Outside Lane Influence For Avg (scale of -2 to +2) (77 games): +.50
            Outside Lane Influence Against Avg (scale of -2 to +2) (77 games): +.575
            Roaming Effectiveness Avg (scale of -2 to +2) (37 games): +.135
(NEW) Contribution Grades:
            Positive Contribution Avg: 19.83
            Negative Contribution Avg: 10.89
            Net Contribution Avg: -1.1
            Avg %Damage to Champions:  19.9%
                        Avg without support games: 26.64%
Most Played Champion(s):
            Cassiopeia (mid) (24 games) (14W - 10L)
                        - Avg CS: 186, Avg K / D / A: 6.2 / 4.6 / 7.1, which makes a 2.89:1 ratio
                        - Enemy Avg CS: 189.7
                        - Lane Effectiveness Avg: +.33
                        - Outside Lane Influences Avg (against/for)(only 10 games): +.54 / +.37
                        - Roaming Grade (only 4 games): +.08
            Ryze (mid) (8 games) (5W - 3L)
                        - Avg CS: 191, Avg K / D / A: 5 / 4.6 / 9.1, which makes a 3.07:1 ratio
                        - Enemy Avg CS: 184
                        - Lane Effectiveness Avg: +.5
                        - Outside Lane Influences Avg (against/for)(only 16 games): +.125 / +.75
                        - Roaming Grade (only 9 games): +.25

Champions Played: 15 (lux support and lux mid differentiated, etc.)

Duo queue Statistics
            - Record: 2 - 5
            - # of duo partners: 4
            - Ammoam: 2 games (1-1)
            - TubaPicnic:  3 games (0-3)
            - cpt jintan: 1 game (1-0)
            - infinity: 1 game (0-1)

Average Match Time:  33:40  Shortest Match Time: 20:16 Longest Match Time: 51:29
Match Time Distribution:
            -  <20:00:  0 games
            -  20:00 to 25:00: 6  games (3-3)
            - 25:00 to 30:00: 13 games (10-3)
            - 30:00 to 35:00: 22 games (13-9)
            - 35:00 to 40:00: 15 games (8-7)
            - 40:00 to 50:00: 9 games (5-4)
            - >50:00: 1 game (0-1)
Pick Order Statistics:
Avg position: 2.65  Avg position of Duo partner: 3.57
            - 1st pick: 13 games (8-5)
            - 2nd pick: 23 games (12-9)
            - 3rd pick: 11 games (8-3)
            - 4th pick: 12 games (6-6)
            - 5th pick: 7 games (3-4)
Most Frequent Opponent: Anivia 5 games (2-3), Ezreal 10 games assorted supports (7-3)
Strongest Matchup (more than 3 games):
- vs Ezreal 7 - 3,  Avg K/D/A:  2.6 / 4.9 / 13.4, Avg CS For(as support)/Against:  46.5 / 232.5
- vs Orianna 4 - 0, Avg K/D/A: 5.75 / 3.5 / 9.25, Avg CS For/Against: 219/235
Weakest Matchup (more than 3 games): 
- vs Nidalee 2 - 3, Avg K/D/A: (4.8 / 3.6 / 8.2), Avg CS For/Against: 185 / 164
Multi Game Summoners: none
First Bloods For/Against:  4/2
Record when getting first blood: 1 - 3    Record when giving up first blood: 2 - 0
Record in First Game of Session: 8 - 10     Record in Last Game of Session:  12 - 6
Record in Single Game sessions (counted as both first and last games): 1 - 0
Positional Records/Statistics:
  - Mid (54.5%): W/L: 22 - 14,  Avg CS For/Aga: 189/221.5, Avg K/D/A:  5.9 / 4.66 / 8.0 (2.98:1)
            - Lane Effectiveness Avg: +.36
            - Outside Lane Influence Against / For: +.42 / +.55
            - Roaming: +.14
  - AD Carry (7.5%): W/L: 2 - 3, Avg CS For/Aga: 183 / 206, Avg K/D/A:  5.4 / 5.6 / 5.4 (1.93:1)
  - Support (36.4%): W/L: 15 - 9, Avg CS enemy AD: 223, Avg  K/D/A: 2.3 / 5.1 / 13.8 (3.2:1)
  - Top: none
  - Jungle (1.5): W/L: 0-1, Avg CS For/Aga: 178/111, Avg K/D/A: 7/6/6 (2.2:1)

Environmental Statistics:
Longest Single Session: 6 games (4-2 record)
Time of Day (based on common playing blocks):
            - Night block (8:01pm to 4am):  34 games (20-14)
            - Morning block (4:01am to 12pm): 2 games (1-1)
            - Afternoon/Evening block (12:01pm to 8pm): 30 games (18-12)
Day of Week:
            - Monday: 6 games (4-2)
            - Tuesday: 5 games (4-1)
            - Wednesday: 14 games (7-7)
            - Thursday: 12 games (7-5)
            - Friday:  11 games (5-6)
            -Saturday: 8 games (6-2)
            - Sunday: 10 games (6-4)


Music: 
            - 90s: 2 games (2-0)  
            - Armin van Buuren: 5 games (3-2)
            - Avicii: 6 games (4-2)
            - Blind Guardian: 1 game (1-0)
            - Dubstep: 5 games (2-2)
            - Feel Good: 2 games (0-2)
            - Hip Hop: 1 game (1-0)
            - Instrumental: 3 games (3-0)
            - Jeff Loomis: 1 game (1-0)
            - Melodic Death Mix: 2 games (2-0)
            - General Metal Mix: 35 games (19-16)
            - Shade Empire: 3 games (1-2)

            - TesseracT: 3 games (2-1)