Sunday, September 14, 2014

August 2014 Advanced Solo Queue Statistics

August 2014

** There were  4 compromised games in which there was severe lag, a DC, or server trouble, trolls (1-2). There was also 1 game that I dodged (lost 3LP).  **


Misc. Statistics
Highest Placement: Diamond 3 (86  lp)     Lowest Placement : Diamond 5 (0 lp)
Win - Loss: 40 - 26 ( 4 - 1 in promo matches )
Kills/Deaths/Assists (avg): 455 / 494 / 776  (6.89 / 7.48 / 11.76) makes a 2.49:1 Ratio
Team K/D/A (avg): 2115 / 2127 / 3936  (32.0 / 32.2 / 59.6) makes a 2.84:1 ratio
Longest Winning Streak: 11 (13 out of 14)       Longest Losing Streak: 4
Largest LP Gain/Lost (single game): +22 / -23
Average CS For (non-support) / Against (all): 226.1 / 213.0
Average CS per minute For (non-support) / Against (all): 6.42/ 6.15
Highest (peak) Kills/Deaths/Assists (high in each taken from all games): 19 / 13 / 24
Highest Single Game CS:  371 (on Ahri)      

Combat Grades:
            Lane Effectiveness Avg (scale of -2 to +2):  -0.31
            Outside Lane Influence For Avg (scale of -2 to +2): +0.36
            Outside Lane Influence Against Avg (scale of -2 to +2): +0.36
            Roaming Effectiveness Avg (scale of -2 to +2): -0.02

Contribution Grades:
            Positive Contribution Avg:  20.18
            Negative Contribution Avg: 24.27
            Net Contribution Avg:  -4.09
            Games +/-: 26+ /  40
            Record in POSITIVE Contribution Games:  17- 9      Record in NEGATIVE:  23 -17
            Record in EVEN contribution games (0):

Damage Statistics      
Avg %Damage to Champions (% of teams total):  25.44%
                        Avg without support games: 27.0%

Gold Statistics
**Gold statistics are calculated rounding to the nearest hundred when recording (example: 9700)**
Avg Gold For (GPM): 13,600 (387.4/min)   -------->   in NON Support games: 14,203 (401.6/min) Avg Gold Against (GPM): 13,200 (380.9/min) ----> in NON-Support Games: 13,221 (376.2/min)

Avg For as SUPPORT: 9,213 (284.5/min)  --->  Enemy Support Gold: 9,950 (316.6/min)
Avg Gold For Lane Partner:  10,714 (338.4/min)  ------>  Enemy ADC Gold: 13,050 (415.2/min)  

Champion Specific Statistics
Most Played Champion(s):
            - Karthus (mid) (38 games) (26 wins - 12 losses)
                        - Avg CS: 231.6 (6.8/min), Avg K/D/A: 8.03 / 8.03/ 12.23, which makes a 2.52:1
                        - Enemy Avg CS: 205.1 (6.07/min)
                        - Lane Effectiveness Avg:  -0.16
                        - Outside Lane Influences Avg (against/for): +0.39 / +0.37
                        - Roaming Grade: -0.13
                        - Gold For (gpm) / Against (gpm): 14,349 (420.4/min) / 12,684 (375.3/min)                                 - Avg Game Length: 33:53
                        - % Damage to Champs per Game (avg): 29.95%
                        - Net Contribution Grade: -5.36
                        - Games + / - (contribution score): 11 positive (8 - 3) / 27 negative (18 - 9) 
           
Champions Played: 14 (lux support and lux mid differentiated, etc.)



Duo queue Statistics 
            Record: 29 - 18
                        - Tuba: 5 games (4 - 1)
                        - War Pigs: 42 games (25 - 17)

Match Time Statistics
Average Match Time:  34:51  Shortest Match Time: 18:36  Longest Match Time: 61:58
Match Time Distribution:
            -  <20:00:  2 games (1 win - 1 loss)
            -  20:00 to 25:00: 2 games (1 wins - 1 losses)
            - 25:00 to 30:00: 9 games (4 wins - 5 losses)
            - 30:00 to 35:00: 19 games (11 wins - 8 losses)
            - 35:00 to 40:00: 14 games (12 wins - 2 losses)
            - 40:00 to 45:00: 9 games (4 wins - 5 losses)
            - 45:00 to 50:00: 1 game (1 win - 0 losses)
            - >50:00: 2 games (1 win - 1 losses)



Pick Order Statistics
Avg position: 2.6    Avg Position of duo: 3.77
            - 1st pick: 24 games (15 wins - 9 losses)
            - 2nd pick: 8 games (6 wins - 2 losses)
            - 3rd pick: 13games (7 wins - 6 losses)
            - 4th pick: 10 games (7 wins - 3 losses)
            - 5th pick: 10 games (5 wins - 5 losses)

Matchup Specific Statistics
Most Frequent Opponents:  
Yasuo (3 - 2), Zed (3 - 1), Akali (3 - 1), Katarina (4 - 1), Xerath (2 - 2)

Strongest Matchups (3 or more games):
- vs Katarina (4 - 1)      Avg K / D / A: 4.6 / 5.8 / 13 (3.03 to 1 KDA)
            - Avg CS per minute For / Against: 6.13 / 5.81
            - Net Contribution Score: -2.39
            - Lane Effectiveness Score: -0.2
            - Outside Influence For / Against: +0.2 / +0.2
            - Roaming Grade: -0.4
            - Champs Played: Karthus (1-1, Ahri (1-0), Syndra (1-0), Lux (1-0)
            - First Bloods For / Against: 0 / 0


Weakest Matchup (more than 3 games): 
- NO LOSING MATCUPS


Multi Game Summoner Matchups: 
- vs justscortch: 1-1 beat his kassadin lost to his xerath



Situational Statistics
First Bloods For: 2                         First Blood Assist: 3
First Bloods Against: 8                First Blood Against Assist:  1
Record when getting first blood: 2 - 0   Record when giving up first blood: 5 - 3
Record when getting FB or Assist: 2 - 0
Record when giving up FB or Assist:  5 - 4

Positional Statistics
  - Mid: 54 games,  37 wins - 17 losses
            - Avg CS per minute For / Against: 6.44 / 6.12
            - Avg K/D/A:  7.72 / 7.55 / 12.19  Ratio of 2.64 to 1 KDA
            - Lane Effectiveness Avg: -0.24
            - Outside Influence Against / For: +0.35 / +0.35
            - Roaming: 0
            - Contribution Grade: -4.4
            - First Bloods For / Assists: 2 / 0
            - First Bloods Against / Assist: 7 / 1

  - AD Carry: 0 game,  0 win - 0 loss
            - Avg CS per minute For / Against: /
            - Avg K/D/A:  /  /   Ratio of
            - Lane Effectiveness Avg:
            - Outside Influence Against / For:
            - Contribution Grade:
            - First Bloods For / Assists: 0 / 0
            - First Bloods Against / Assist: 0 / 0

  - Support: 8 games, 2 wins - 6 losses
            -  Avg CS per minute of Enemy AD:  6.27
            -  Avg GPM Enemy ADC / Support: 415.2 / 316.56
            -  Avg  K/D/A: 2.13 / 7.38 / 10.13 for a ratio of 1.66:1 KDA
            -  Avg GPM Lane Partner: 338.39
            - Lane Effectiveness Avg: -0.75
            - Outside Influence Against / For: +1.13 / +0.13
            - Contribution Grade: -3.49
            - First Bloods For / Assist: 0 / 0
            - First Bloods Against / Assist: 1 / 0

  - Top: 4 games, 1 win - 3 losses
            - Avg CS per minute For / Against: 6.11 / 6.56
            - Avg GPM For / Against: 353.0 / 433.0
            - Avg K/D/A: 5.25 / 6.75 / 9.75 for a ratio of 2.22 to 1
            - Lane Effectiveness Avg: -1.25
            - Outside Influence Against / For: +0.5 / +0.5
            - Roaming Grade: -0.33
            - Contribution Grade: -1.1

  - Jungle: 0 games,  wins -  loss
            - Avg CS per minute For / Against:  /
            - Avg GPM For / Against:  /
            - Avg K/D/A:  /  /  for a ratio of  to 1
            - Lane Effectiveness Avg:
            - Roaming:
            - Contribution Grade:

Environmental Statistics
Record in First Game of Session: 14 - 11   Record in Last Game of Session14 - 11
Record in Single Game sessions (counted as both first and last games):  5 - 0
Longest Single Session: 5 games (3 wins - 2 losses)
Time of Day (based on common playing blocks):
            - Night block (8:01pm to 4am):  32 games (22 wins - 10 losses)
            - Morning block (4:01am to 12pm): 4 games (2 wins - 2 losses)
            - Afternoon/Evening block (12:01pm to 8pm): 30 games (16 wins - 14 losses)

Day of Week:
            - Monday: 1 game (1 - 0)
            - Tuesday:10 games (5 - 5)
            - Wednesday: 7 games (5 - 2)
            - Thursday: 4 game (2 - 2)
            - Friday: 6 games (5 - 1)
            - Saturday: 11 games (5 - 6)
            - Sunday: 27 games (17 - 10)


Music: 
            - Classical: 4 games (2 - 2)
            - Dubstep Mix: 33 games (23 - 10)
            - Empyrion: 2 games (1 - 1)
            - Encircle: 1 game (1 - 0)
            - Feel good Mix: 2 games (1 - 1)
            - High Energy Mix: 7 games (5 - 2)
            - Metal Mix: 9 games (3 - 6)
            - Monuments: 2 games (2 - 0)
            - Protest the Hero: 4 games (1 - 3)
            - Twelve Foot Ninja: 2 games (1 - 1)
           






Goals from July:
1) Continue the great farming numbers but try to cut down negative contribution (die less)
            - FAILED: While I maintained excellent farm numbers I died even more than last month
2) Stick to Nami, Thresh, Zyra, or Leona for support to bring consistency (maybe new Sona?)
            - FAILED: Zilean and Morgana were played but generally just didn't perform well.
3) Bring the farming focus to other characters besides Karthus. (Orianna, Cassio, etc.)
            - SUCCESS: While I still played mostly Karthus my farm numbers on other champs also improved so this was a success.
BONUS: Diamond IV
            - SUCCESS: Got Diamond 3! 8-)
Goals for Next Month:
1) Seriously cut down the negative contribution (stop dying so much)
2) Improve support performance no matter the playing (die less)
3) Maintain farming numbers across the board but cut down on the deaths

BONUS: Diamond 2

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