June
2013
As usual, bolded statistics are ones that I found interesting for one reason or another.
** There were 2
dodges this month that I am counting as losses but there are no stats**
Highest Placement: Platinum V (100 lp/placement) Lowest Placement : Platinum V (0
lp)
Win - Loss: 21 - 31 (2 dodge) (1-2 in promo
matches)
Kills/Deaths/Assists (avg): 189 / 247 / 459 (3.78 / 4.94 / 9.18) makes a 2.62:1 Ratio
Team K/D/A (avg): 1166 / 1276 / 2129 (23.3 / 25.5 / 42.6)
Longest Winning Streak: 4 Longest Losing Streak: 10 (all time high)
Largest LP Gain/Lost (single game): +22 / -23
Highest (peak) Kills/Deaths/Assists
(high in each taken from all games):
21 / 13 / 24
Highest Single Game CS: 405
Combat Grades:
Lane
Effectiveness Avg (scale of -2 to +2):
-.04
Outside
Lane Influence For Avg (scale of -2 to +2): +.33
Outside
Lane Influence Against Avg (scale of -2 to +2): +.59
Roaming
Effectiveness Avg (scale of -2 to +2): -.04
Contribution Grades:
Positive
Contribution Avg: 19.43
Negative
Contribution Avg: 20.17
Net
Contribution Avg: -.74
Games
+/-: 28 / 24
Avg
%Damage to Champions (% of teams total):
17.04%
Avg
without support games: 24.8%
Most Played Champion(s):
Cassiopeia
(mid) (14 games) (6W-8L)
-
Avg CS: 223.1, Avg K/D/A: 5.2 / 5.4 / 7.4, which makes a 2.33:1 ratio
-
Enemy Avg CS:243.5
-
Lane Effectiveness Avg: -.21
-
Outside Lane Influences Avg (against/for): +.71
/ +.14
-
Roaming Grade: +.21
-
% Damage to Champs per Game (avg): 30.3%
-
Contribution Grade: -2.06
Janna
(Support) ( games) (W - L)
-
Avg CS: 22.3, Avg K/D/A: .8 / 3.5 / 13.75 , which makes a 4.15:1 ratio
-
Enemy Avg CS: 239.6
-
Lane Effectiveness Avg: +.25
-
Outside Lane Influences Avg (against/for): +.5 / +.9
-
Contribution Grade: +4.77
Champions Played: 15 (lux support and lux mid
differentiated, etc.)
Duo queue Statistics:
- Record: 6 - 13
- # of
duo partners: 3
- Brett:
3 games (0-3)
-
TubaPicnic: 15 games (6-9)
- Foofer: 1 game (0-1)
Average Match Time: 35:42 Shortest
Match Time: 18:34 Longest Match Time: 64:47
Match Time Distribution:
- <20:00:
2 games (1-1)
- 20:00 to 25:00: 4 games (2-2)
- 25:00
to 30:00: 10 games (4-6)
- 30:00
to 35:00: 12 games (5-7)
- 35:00
to 40:00: 5 games (1-4)
- 40:00
to 50:00: 11 games (5-6)
- >50:00: 6 game (3-3)
Pick Order Statistics:
Avg position: 2.92
Avg position of Duo partner: 5
(every single game duo'd partner last pick)
- 1st
pick: 9 games (4-5)
- 2nd
pick: 10 games (4-6)
- 3rd
pick: 9 games (4-5)
- 4th
pick: 20 games (7-13)
- 5th
pick: 2 games (2-0)
Most Frequent Opponent: Ezreal/Sona 5 games (1-4), Lux 4
games (1-3)
Strongest Matchup (more than 3 games):
- Ezreal/Sona and Lux are only pairings faced more than 3
times and both negative
Weakest Matchup (more than 3 games):
- vs Ezreal/Sona 1-4, Avg K/D/A: (1 / 5.6 / 15), Avg CS
Against: 270.6
Multi Game Summoners: none
First Bloods For/Against:
2/1
Record when getting first blood: 1-0
Record when giving up first blood: 1-1
Record in First Game
of Session: 5 - 10
Record in Last Game of Session: 4 - 9
Record in Single Game sessions
(counted as both first and last games): 0 - 3
Positional Records/Statistics:
- Mid (50.0%):
W/L: 12 - 14, Avg CS For/Aga: 217.7/234.3, Avg
K/D/A: 6 / 5.54 / 7 (2.35:1)
- Lane Effectiveness Avg: -.23
-
Outside Lane Influence Against / For: +.62
/ +.04
- Roaming: -.04
- Contribution Grade: -2.47
- AD Carry
(1.9%): W/L: 0 - 1, Avg CS For/Aga: 183 / 206, Avg K/D/A: 5.4 / 5.6 / 5.4 (1.93:1)
-
Contribution Grade: -5.4%
- Support
(42.3%): W/L: 8 - 14, Avg CS enemy AD: 220.7, Avg K/D/A: 1.2 / 4.1 / 12 (3.22:1)
- Lane Effectiveness Avg: +.28
-
Outside Lane Influence Against / For: +.57 / +.71
- Contribution Grade: +2.19
- Top:
none
- Jungle (1.9%):
W/L: 1-0, Avg CS For/Aga: 142/187, Avg K/D/A: 4 / 6 / 10 (2.3:1)
-
Contribution Grade: -12.9
Environmental
Statistics:
Longest Single Session: 6 games (4-2 record)
Time of Day (based on common playing
blocks):
- Night
block (8:01pm to 4am): 36 games (13-23)
- Morning block (4:01am to 12pm): 0
games
-
Afternoon/Evening block (12:01pm to 8pm): 16 games (8-8)
Day of Week:
-
Monday: 11 games (7-4)
- Tuesday: 10 games (2-8)
-
Wednesday: 1 game (0-1)
-
Thursday: 3 games (0-3)
-
Friday: 5 games (3-2)
-Saturday:
11 games (5-6)
-
Sunday: 11 games (4-7)
Music:
- Armin
van Buuren: 5 games (3-2)
-
Avicii: 3 games (2-1)
- Blind
Guardian: 1 game (1-0)
- Dubstep:
1 game (0-1)
- Feel
Good: 9 games (3-6)
- Gym
Class Heroes: 1 game (1-0)
- Hans
Zimmer: 4 games (2-2)
- Karnivool:
1 game (0-1)
-
General Metal Mix: 26 games (11-15)
- Scale
the Summit: 2 games (0-2)
-
Soundtrack: 2 games (2-0)
Next Months Goals:
1) Improve Lane Effectiveness:
Perhaps revisiting laning basics or use more calculated aggression to improve my gameplay when laning.
2) Reduce Average Deaths per Game:
Dying due to indecisiveness or lack of awareness is bad. The only "acceptable" deaths are those that are calculated or due to great plays by the opponent.
3) Reduce Negative Contribution Score:
By improving self control and discipline I can keep my team in a game that we would otherwise lose or continue winning a game where we are ahead. In other words, don't "lose hard."